Hall of Peace | |
---|---|
Prerequisites |
Hall of War must not be built |
Maximum Level |
5 |
Total Cost |
355k SE |
Use |
Increases the duration of peace |
Leads To |
Nothing |
Each level of the hall will increase the time of truce by 3 days after canceling a peace treaty. E.g. the same clan cannot attack you for 10 days, instead of 7 at level 1, for 22 days at level 5. The maximum level of the building is 5. Moreover each level of the hall will decrease the lost soul-energy by 10% if you start a war and win or if you endure a war and lose. Furthermore you can initiate only one war at a time and if you are victorious in a duel when you attack, you have 10% chance to lose one extra duel point. Also, if you win a war, your winnings will be halved.
Level | Construction costs | Cumulative costs |
---|---|---|
1 | 5000 SE | 5000 SE |
2 | 20000 SE | 25000 SE |
3 | 55000 SE | 80000 SE |
4 | 105000 SE | 185000 SE |
5 | 170000 SE | 355000 SE |